![]() ![]() Wasn’t there the idea of giving quad turrets more health than they should have to simulate their true nature of two twins in one turret? Basically you can disable them a fair amount but actually destroying them would be harder. That would really suck if that 1 bow turret gets KO'd. I won because I had teammates nearby help to offset the loss of half my firepower.Īlso, Gascogne has the same main battery as Richelieu. When MO saw I was down to 4, she was a lot more aggressive with her angling to fire off all 9 guns. Early on she KO'd my No.2 turret and I was down to fighting with 4 guns only for most of the match. The worst was when I was brawling a Missouri. This ship is all about offensive movement but I guess you can't be THAT offense oriented. The frequency of Richelieu's turrets getting KO'd are pretty discouraging when I was trying a secondaries build. Looks to be a big problem if you brawl.Ĥ05mm barbette armor, softer than Conqueror. Richelieu's are tougher than Bismarck's in game.Ĥ30mm turret face armor and mostly vertical. Historically Richelieu's turrets were better protected than Bismarck's, but do Bismarck's turrets get knocked out as easily in game? Considering the ranges of combat in game, let alone a brawl, BB armor doesn't mean anything outside of bounces right?īismarck's turrets can get KO'd pretty decently. How much armor do the turrets and barbettes have compared to the RN BB 419s? ![]()
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